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/
github.com/NVIDIAGameWorks/PhysX
/ getFlags
Method
getFlags
physx/source/physx/src/NpShape.cpp:626–630 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
624
}
625
626
PxShapeFlags NpShape::getFlags() const
627
{
628
NP_READ_CHECK(getOwnerScene());
629
return mShape.getFlags();
630
}
631
632
bool NpShape::isExclusive() const
633
{
Callers
15
stepPhysics
Function · 0.45
renderActors
Function · 0.45
onInit
Method · 0.45
computeMassAndInertia
Function · 0.45
getConstraintFlags
Method · 0.45
getRigidActorShapeLocalBoundsList
Method · 0.45
PxCloneShape
Function · 0.45
objectToFileImpl
Method · 0.45
getFlagsFast
Method · 0.45
getFlagsUnbuffered
Method · 0.45
~NpWriteCheck
Method · 0.45
sendAllProperties
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected