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hub / github.com/NVIDIAGameWorks/PhysX / getWakeCounterResetValue

Method getWakeCounterResetValue

physx/source/physx/src/NpScene.cpp:2753–2758  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2751}
2752
2753PxReal NpScene::getWakeCounterResetValue() const
2754{
2755 NP_READ_CHECK(this);
2756
2757 return getWakeCounterResetValueInteral();
2758}
2759
2760static PX_FORCE_INLINE void shiftRigidActor(PxRigidActor* a, const PxVec3& shift)
2761{

Callers 7

wakeUpActorsMethod · 0.80
sendAllPropertiesMethod · 0.80
wakeUpMethod · 0.80
wakeUpMethod · 0.80
setKinematicTargetMethod · 0.80

Calls 1

Tested by

no test coverage detected