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hub / github.com/NVIDIAGameWorks/PhysX / getMaxNbContactDataBlocksUsed

Method getMaxNbContactDataBlocksUsed

physx/source/physx/src/NpScene.cpp:2483–2489  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2481}
2482
2483PxU32 NpScene::getMaxNbContactDataBlocksUsed() const
2484{
2485 PX_CHECK_AND_RETURN_VAL((getSimulationStage() == Sc::SimulationStage::eCOMPLETE),
2486 "PxScene::getMaxNbContactDataBlocksUsed: This call is not allowed while the simulation is running. Returning 0.", 0);
2487
2488 return mScene.getScScene().getMaxNbContactDataBlocksUsed();
2489}
2490
2491PxU32 NpScene::getTimestamp() const
2492{

Callers 2

onTickPostRenderMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected