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hub / github.com/NVIDIAGameWorks/PhysX / getDynamicStructure

Method getDynamicStructure

physx/source/physx/src/NpScene.cpp:2516–2519  ·  view source on GitHub ↗

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2514}
2515
2516PxPruningStructureType::Enum NpScene::getDynamicStructure() const
2517{
2518 return mSQManager.get(PruningIndex::eDYNAMIC).type();
2519}
2520
2521PxReal NpScene::getFrictionOffsetThreshold() const
2522{

Callers 2

sendAllPropertiesMethod · 0.80

Calls 1

getMethod · 0.45

Tested by

no test coverage detected