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github.com/NVIDIAGameWorks/PhysX
/ addActors
Method
addActors
physx/source/physx/src/NpScene.cpp:446–449 ·
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Source
from the content-addressed store, hash-verified
444
}
445
446
void NpScene::addActors(PxActor*const* actors, PxU32 nbActors)
447
{
448
addActorsInternal(actors, nbActors, NULL);
449
}
450
451
void NpScene::addActors(const PxPruningStructure& ps)
452
{
Callers
1
createStackWithRuntimePrunerStructure
Function · 0.80
Calls
4
error
Method · 0.80
isValid
Method · 0.45
getActors
Method · 0.45
getNbActors
Method · 0.45
Tested by
no test coverage detected