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hub / github.com/NVIDIAGameWorks/PhysX / find

Method find

physx/source/physx/src/NpScene.cpp:2024–2028  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2022{
2023public:
2024 virtual Sq::PrunerHandle find(const PxRigidBody* body, const PxShape* shape)
2025 {
2026 const Sq::PrunerData prunerdata = NpActor::getShapeManager(*body)->findSceneQueryData(*static_cast<const NpShape*>(shape));
2027 return Sq::getPrunerHandle(prunerdata);
2028 }
2029private:
2030};
2031

Callers 15

addChildMethod · 0.45
registerSerializerMethod · 0.45
unregisterSerializerMethod · 0.45
getSerializerMethod · 0.45
isSerializableMethod · 0.45
writeArticulationLinkMethod · 0.45
allocateMethod · 0.45

Calls 1

findSceneQueryDataMethod · 0.80

Tested by

no test coverage detected