| 1230 | struct Local |
| 1231 | { |
| 1232 | static void addActorIfNeeded(PxActor* actor, Ps::Array<PxActor*>& actorArray) |
| 1233 | { |
| 1234 | if(actor->getAggregate()) |
| 1235 | return; // The actor will be added when the aggregate is added |
| 1236 | actorArray.pushBack(actor); |
| 1237 | } |
| 1238 | }; |
| 1239 | |
| 1240 | for(PxU32 i=0;i<nb;i++) |
nothing calls this directly
no test coverage detected