| 296 | } |
| 297 | |
| 298 | void NpPhysics::releaseSceneInternal(PxScene& scene) |
| 299 | { |
| 300 | NpScene* pScene = static_cast<NpScene*>(&scene); |
| 301 | |
| 302 | Ps::Mutex::ScopedLock lock(mSceneAndMaterialMutex); |
| 303 | for(PxU32 i=0;i<mSceneArray.size();i++) |
| 304 | { |
| 305 | if(mSceneArray[i]==pScene) |
| 306 | { |
| 307 | mSceneArray.replaceWithLast(i); |
| 308 | PX_DELETE_AND_RESET(pScene); |
| 309 | return; |
| 310 | } |
| 311 | } |
| 312 | } |
| 313 | |
| 314 | PxU32 NpPhysics::getNbScenes() const |
| 315 | { |
no test coverage detected