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hub / github.com/NVIDIAGameWorks/PhysX / releaseRigidDynamicToPool

Method releaseRigidDynamicToPool

physx/source/physx/src/NpFactory.cpp:600–605  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

598}
599
600void NpFactory::releaseRigidDynamicToPool(NpRigidDynamic& rigidDynamic)
601{
602 PX_ASSERT(rigidDynamic.getBaseFlags() & PxBaseFlag::eOWNS_MEMORY);
603 Ps::Mutex::ScopedLock lock(mRigidDynamicPoolLock);
604 mRigidDynamicPool.destroy(&rigidDynamic);
605}
606
607///////////////////////////////////////////////////////////////////////////////
608

Callers 1

NpDestroyRigidDynamicFunction · 0.80

Calls 2

getBaseFlagsMethod · 0.80
destroyMethod · 0.45

Tested by

no test coverage detected