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hub / github.com/NVIDIAGameWorks/PhysX / addRigidStatic

Method addRigidStatic

physx/source/physx/src/NpFactory.cpp:132–135  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

130/////////////////////////////////////////////////////////////////////////////// Actors
131
132void NpFactory::addRigidStatic(PxRigidStatic* npActor, bool lock)
133{
134 addToTracking(mActorTracking, npActor, mTrackingMutex, lock);
135}
136
137void NpFactory::addRigidDynamic(PxRigidDynamic* npBody, bool lock)
138{

Callers

nothing calls this directly

Calls 1

addToTrackingFunction · 0.85

Tested by

no test coverage detected