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hub / github.com/NVIDIAGameWorks/PhysX / zeroCache

Method zeroCache

physx/source/physx/src/NpArticulationReducedCoordinate.cpp:113–117  ·  view source on GitHub ↗

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111 }
112
113 void NpArticulationReducedCoordinate::zeroCache(PxArticulationCache& cache)
114 {
115 NP_READ_CHECK(mImpl.getOwnerScene()); // doesn't modify the scene, only reads
116 return mImpl.mArticulation.getScArticulation().zeroCache(cache);
117 }
118
119 void NpArticulationReducedCoordinate::applyCache(PxArticulationCache& cache, const PxArticulationCacheFlags flag, bool autowake)
120 {

Callers

nothing calls this directly

Calls 1

getOwnerSceneMethod · 0.45

Tested by

no test coverage detected