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hub / github.com/NVIDIAGameWorks/PhysX / createObject

Method createObject

physx/source/physx/src/NpAggregate.cpp:401–408  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

399}
400
401NpAggregate* NpAggregate::createObject(PxU8*& address, PxDeserializationContext& context)
402{
403 NpAggregate* obj = new (address) NpAggregate(PxBaseFlag::eIS_RELEASABLE);
404 address += sizeof(NpAggregate);
405 obj->importExtraData(context);
406 obj->resolveReferences(context);
407 return obj;
408}
409
410void NpAggregate::requiresObjects(PxProcessPxBaseCallback& c)
411{

Callers

nothing calls this directly

Calls 2

importExtraDataMethod · 0.45
resolveReferencesMethod · 0.45

Tested by

no test coverage detected