MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/PhysX / addStaticObjects

Method addStaticObjects

physx/source/lowlevelaabb/src/BpBroadPhaseABP.cpp:2871–2876  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2869}
2870
2871void ABP::addStaticObjects(const BpHandle* userID_, PxU32 nb, PxU32 maxID)
2872{
2873 mShared.checkResize(maxID);
2874
2875 mSBM.addObjects(userID_, nb, NULL);
2876}
2877
2878void ABP::addDynamicObjects(const BpHandle* userID_, PxU32 nb, PxU32 maxID)
2879{

Callers 2

addMethod · 0.80
addObjectsMethod · 0.80

Calls 2

checkResizeMethod · 0.45
addObjectsMethod · 0.45

Tested by

no test coverage detected