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github.com/NVIDIAGameWorks/PhysX
/ readDword
Method
readDword
physx/source/geomutils/src/GuSerialize.cpp:60–68 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
58
}
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60
PxU32 physx::readDword(bool mismatch, PxInputStream& stream)
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{
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PxU32 d;
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stream.read(&d, sizeof(PxU32));
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if(mismatch)
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flip(d);
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return d;
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}
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PxF32 physx::readFloat(bool mismatch, PxInputStream& stream)
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{
Callers
nothing calls this directly
Calls
2
flip
Function · 0.70
read
Method · 0.45
Tested by
no test coverage detected