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hub / github.com/NVIDIAGameWorks/PhysX / readDword

Method readDword

physx/source/geomutils/src/GuSerialize.cpp:60–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

58}
59
60PxU32 physx::readDword(bool mismatch, PxInputStream& stream)
61{
62 PxU32 d;
63 stream.read(&d, sizeof(PxU32));
64
65 if(mismatch)
66 flip(d);
67 return d;
68}
69
70PxF32 physx::readFloat(bool mismatch, PxInputStream& stream)
71{

Callers

nothing calls this directly

Calls 2

flipFunction · 0.70
readMethod · 0.45

Tested by

no test coverage detected