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hub / github.com/NVIDIAGameWorks/PhysX / readChunk

Method readChunk

physx/source/geomutils/src/GuSerialize.cpp:40–46  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

38using namespace Gu;
39
40void physx::readChunk(PxI8& a, PxI8& b, PxI8& c, PxI8& d, PxInputStream& stream)
41{
42 stream.read(&a, sizeof(PxI8));
43 stream.read(&b, sizeof(PxI8));
44 stream.read(&c, sizeof(PxI8));
45 stream.read(&d, sizeof(PxI8));
46}
47
48///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
49

Callers

nothing calls this directly

Calls 1

readMethod · 0.45

Tested by

no test coverage detected