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hub / github.com/NVIDIAGameWorks/PhysX / getRefCount

Method getRefCount

physx/source/common/src/CmRefCountable.h:89–92  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

87 }
88
89 PX_FORCE_INLINE PxU32 getRefCount() const
90 {
91 return PxU32(mRefCount);
92 }
93 private:
94 volatile PxI32 mRefCount;
95 };

Callers 5

convertMethod · 0.80
detachShapeMethod · 0.80
releaseObjectsFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected