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hub / github.com/NVIDIAGameWorks/PhysX / ~BlockArray

Method ~BlockArray

physx/source/common/src/CmBlockArray.h:63–70  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

61 }
62
63 ~BlockArray()
64 {
65 for (PxU32 a = 0; a < mBlocks.size(); ++a)
66 {
67 PX_FREE(mBlocks[a]);
68 }
69 mBlocks.resize(0);
70 }
71
72 void reserve(PxU32 capacity)
73 {

Callers

nothing calls this directly

Calls 2

sizeMethod · 0.45
resizeMethod · 0.45

Tested by

no test coverage detected