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hub / github.com/NVIDIAGameWorks/PhysX / pushBack

Method pushBack

physx/source/common/src/CmBlockArray.h:137–142  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

135 }
136
137 void pushBack(const T& item)
138 {
139 reserve(mSize + 1);
140 mBlocks[mSize / mSlabSize][mSize%mSlabSize] = item;
141 mSize++;
142 }
143
144 PxU32 capacity() const { return mCapacity; }
145

Callers 1

reserveMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected