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hub / github.com/NVIDIAGameWorks/PhysX / importExtraData

Method importExtraData

physx/source/common/src/CmBitMap.h:87–91  ·  view source on GitHub ↗

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85 }
86 }
87 void importExtraData(PxDeserializationContext& context)
88 {
89 if(mMap && getWordCount())
90 mMap = context.readExtraData<PxU32, PX_SERIAL_ALIGN>(getWordCount());
91 }
92 //~PX_SERIALIZATION
93
94 //sschirm: function for placement new. Almost the same as importExtraData above, but lets you set word count and map after default construction

Callers

nothing calls this directly

Calls 1

getWordCountFunction · 0.85

Tested by

no test coverage detected