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hub / github.com/NVIDIAGameWorks/PhysX / unbind

Method unbind

physx/samples/sampleframework/renderer/src/RendererMesh.cpp:178–192  ·  view source on GitHub ↗

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176}
177
178void RendererMesh::unbind(void) const
179{
180 if(m_indexBuffer)
181 {
182 m_indexBuffer->unbind();
183 }
184 if(m_instanceBuffer)
185 {
186 m_instanceBuffer->unbind(m_numVertexBuffers);
187 }
188 for(PxU32 i=0; i<m_numVertexBuffers; i++)
189 {
190 m_vertexBuffers[i]->unbind(i);
191 }
192}
193

Callers 8

renderMethod · 0.45
renderMeshesMethod · 0.45
printMethod · 0.45
drawScreenQuadMethod · 0.45
drawLines2DMethod · 0.45
jquery.jsFile · 0.45
eFunction · 0.45
kFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected