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hub / github.com/NVIDIAGameWorks/PhysX / create

Method create

physx/samples/sampleframework/framework/src/nv_dds.cpp:987–992  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

985}
986
987void CTexture::create(unsigned int w, unsigned int h, unsigned int d, unsigned int imgsize, const unsigned char *pixels)
988{
989 CSurface::create(w, h, d, imgsize, pixels);
990
991 m_mipmaps.clear();
992}
993
994void CTexture::clear()
995{

Callers 2

loadAssetMethod · 0.45
loadMethod · 0.45

Calls 3

createFunction · 0.85
clearFunction · 0.50
clearMethod · 0.45

Tested by

no test coverage detected