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/
github.com/NVIDIAGameWorks/PhysX
/ resync
Method
resync
physx/samples/samplecctsharedcode/KinematicPlatform.cpp:224–227 ·
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Source
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222
}
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void KinematicPlatform::resync()
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{
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mPhysicsState = mRenderState;
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}
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///////////////////////////////////////////////////////////////////////////////
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Callers
1
updateRenderPlatforms
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected