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hub / github.com/NVIDIAGameWorks/PhysX / getNextChild

Method getNextChild

physx/samples/samplebase/TestGroup.cpp:188–195  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

186}
187
188Test::TestGroup* Test::TestGroup::getNextChild(TestGroup& current)
189{
190 int nextIndex = getChildIndex(current) + 1;
191 if (nextIndex >= int(mChildren.size()))
192 return NULL;
193
194 return mChildren[nextIndex];
195}
196
197Test::TestGroup* Test::TestGroup::getPreviousChild(TestGroup& current)
198{

Callers 3

onRenderMethod · 0.80
handleMenuKeyMethod · 0.80
getNextLeafMethod · 0.80

Calls 1

sizeMethod · 0.45

Tested by

no test coverage detected