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github.com/NVIDIAGameWorks/PhysX
/ renderDone
Method
renderDone
physx/samples/samplebase/SampleStepper.cpp:78–85 ·
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Source
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76
}
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void MultiThreadStepper::renderDone()
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{
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if(mFirstCompletionPending)
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{
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mCompletion0.removeReference();
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mFirstCompletionPending = false;
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}
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}
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Callers
1
PhysXSample.cpp
File · 0.45
Calls
1
removeReference
Method · 0.45
Tested by
no test coverage detected