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github.com/NVIDIAGameWorks/PhysX
/ computeRatio
Method
computeRatio
physx/samples/samplebase/SampleCamera.h:48–48 ·
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Source
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46
PxU32 mWindowHeight;
47
48
PX_FORCE_INLINE PxReal computeRatio() const { return PxReal(mWindowWidth)/PxReal(mWindowHeight); }
49
};
50
51
enum PlaneAABBCode
Callers
2
updateInternals
Method · 0.80
BuildFrustum
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected