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hub / github.com/NVIDIAGameWorks/PhysX / setRenderMaterial

Method setRenderMaterial

physx/samples/samplebase/RenderBaseActor.cpp:197–200  ·  view source on GitHub ↗

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195}
196
197void RenderBaseActor::setRenderMaterial(RenderMaterial* material)
198{
199 mMaterial = material;
200}
201
202void RenderBaseActor::setRenderShape(RendererShape* shape)
203{

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Tested by

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