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github.com/NVIDIAGameWorks/PhysX
/ setRenderMaterial
Method
setRenderMaterial
physx/samples/samplebase/RenderBaseActor.cpp:197–200 ·
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Source
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195
}
196
197
void RenderBaseActor::setRenderMaterial(RenderMaterial* material)
198
{
199
mMaterial = material;
200
}
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202
void RenderBaseActor::setRenderShape(RendererShape* shape)
203
{
Callers
5
createRenderMeshFromRawMesh
Method · 0.80
createRenderBoxFromShape
Method · 0.80
createRenderObjectFromShape
Method · 0.80
updateRenderObjectsFromRigidActor
Method · 0.80
createGrid
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected