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hub / github.com/NVIDIAGameWorks/PhysX / PxSceneReadLock

Method PxSceneReadLock

physx/include/PxSceneLock.h:68–72  ·  view source on GitHub ↗

\brief Constructor \param scene The scene to lock for reading \param file Optional string for debugging purposes \param line Optional line number for debugging purposes */

Source from the content-addressed store, hash-verified

66 \param line Optional line number for debugging purposes
67 */
68 PxSceneReadLock(PxScene& scene, const char* file=NULL, PxU32 line=0)
69 : mScene(scene)
70 {
71 mScene.lockRead(file, line);
72 }
73
74 ~PxSceneReadLock()
75 {

Callers

nothing calls this directly

Calls 1

lockReadMethod · 0.80

Tested by

no test coverage detected