| 219 | PX_FORCE_INLINE void onOriginShift(const PxVec3& shift) { mLLBody.mLastTransform.p -= shift; } |
| 220 | |
| 221 | PX_FORCE_INLINE bool notInScene() const { return mActiveListIndex == SC_NOT_IN_SCENE_INDEX; } |
| 222 | |
| 223 | PX_FORCE_INLINE bool usingSqKinematicTarget() const |
| 224 | { |
no outgoing calls
no test coverage detected