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hub / github.com/NVIDIAGameWorks/PhysX / readFlag

Function readFlag

physx/source/simulationcontroller/include/ScScene.h:564–564  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

562
563 PX_FORCE_INLINE const PxVec3& getGravityFast() const { return mGravity; }
564 PX_FORCE_INLINE bool readFlag(SceneInternalFlag::Enum flag) const { return (mInternalFlags & flag) != 0; }
565 PX_FORCE_INLINE bool readPublicFlag(PxSceneFlag::Enum flag) const { return (mPublicFlags & flag); }
566
567 PX_FORCE_INLINE NPhaseCore* getNPhaseCore() const { return mNPhaseCore; }

Callers 15

TriggerInteractionClass · 0.85
managerNewTouchMethod · 0.85
managerLostTouchMethod · 0.85
updateStateMethod · 0.85
onDeactivate_Method · 0.85
createManagerMethod · 0.85
~ConstraintGroupNodeMethod · 0.85
IntBool hasTouchMethod · 0.85
sendLostTouchReportMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected