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github.com/NVIDIAGameWorks/PhysX
/ atomicIncrement
Function
atomicIncrement
physx/source/foundation/src/unix/PsUnixAtomic.cpp:53–56 ·
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Source
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51
}
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53
int32_t atomicIncrement(volatile int32_t* val)
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{
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return __sync_add_and_fetch(val, 1);
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}
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int32_t atomicDecrement(volatile int32_t* val)
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{
Callers
14
lockReader
Method · 0.70
signalQuit
Method · 0.70
addReference
Method · 0.50
submitNamedTask
Method · 0.50
submitUnnamedTask
Method · 0.50
finishBefore
Method · 0.50
startAfter
Method · 0.50
onActorAttach
Method · 0.50
startWrite
Method · 0.50
startRead
Method · 0.50
removeReference
Method · 0.50
addReference
Method · 0.50
Calls
no outgoing calls
Tested by
no test coverage detected