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github.com/NVIDIAGameWorks/PhysX
/ print
Function
print
physx/samples/samplebase/SampleAllocator.cpp:88–94 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
86
87
#if PX_DEBUG || PX_PROFILE
88
static void print(const char* buffer)
89
{
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shdfnd::printFormatted(
"%s"
, buffer);
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#if PX_WINDOWS
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if(buffer) { _RPT0(_CRT_WARN, buffer); }
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#endif
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}
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#endif
96
97
#if PX_DEBUG || PX_PROFILE
Callers
15
~PxSampleAllocator
Method · 0.70
setup_targetdir
Function · 0.50
test_targetdir
Function · 0.50
get_osx_platform_path
Function · 0.50
generateMetaData.py
File · 0.50
try_checkout_files
Function · 0.50
compareMetaDataDirectories
Function · 0.50
_read_file_content
Function · 0.50
_checkFileExistence
Function · 0.50
print
Method · 0.50
noPresetProvided
Function · 0.50
__init__
Method · 0.50
Calls
1
printFormatted
Function · 0.85
Tested by
1
test_targetdir
Function · 0.40