MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/PhysX / Flip

Function Flip

physx/samples/samplebase/RawLoader.cpp:100–110  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

98#endif
99
100 PX_INLINE void Flip(PxU32& v)
101 {
102 PxU8* b = (PxU8*)&v;
103
104 PxU8 temp = b[0];
105 b[0] = b[3];
106 b[3] = temp;
107 temp = b[1];
108 b[1] = b[2];
109 b[2] = temp;
110 }
111
112 PX_INLINE void Flip(PxI32& v)
113 {

Callers 5

read32Function · 0.70
readFloatFunction · 0.70
readVertexArrayFunction · 0.70
readUVsFunction · 0.70
loadRAWfileFunction · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected