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/
github.com/NVIDIAGameWorks/PhysX
/ SqAABBTree.cpp
File
SqAABBTree.cpp
physx/source/scenequery/src/SqAABBTree.cpp:None–None ·
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Source
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1
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
Callers
nothing calls this directly
Calls
14
getPos
Function · 0.85
lowestSetBit
Function · 0.85
isLeaf
Function · 0.70
getNbPrimitives
Function · 0.70
getPrimitives
Function · 0.70
V4LoadU
Function · 0.50
V4Min
Function · 0.50
V4Max
Function · 0.50
V4Load
Function · 0.50
Vec4V_From_Vec3V
Function · 0.50
V3Max
Function · 0.50
V3LoadU
Function · 0.50
Tested by
no test coverage detected