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hub / github.com/NVIDIAGameWorks/GettingStartedWithRTXRayTracing / addHitGroup

Method addHitGroup

SharedUtils/RayLaunch.cpp:58–65  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

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Callers 3

addHitShaderMethod · 0.80
initializeMethod · 0.80
initializeMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected