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Functions467 in github.com/NVIDIAGameWorks/GettingStartedWithRTXRayTracing

MethodSimpleDiffuseGIPass
12-DiffuseGlobalIllumination/Passes/SimpleDiffuseGIPass.h:37
MethodSimpleDiffuseGIPass
CommonPasses/SimpleDiffuseGIPass.cpp:38
MethodSimpleGBufferPass
03-RasterGBuffer/Passes/SimpleGBufferPass.h:32
MethodSimpleGBufferPass
CommonPasses/SimpleGBufferPass.h:33
MethodSimpleToneMappingPass
CommonPasses/SimpleToneMappingPass.cpp:21
MethodSimpleToneMappingPass
13-SimpleToneMapping/Passes/SimpleToneMappingPass.cpp:21
MethodSimpleVars
SharedUtils/SimpleVars.cpp:33
MethodSinusoidRasterPass
02-SimpleRasterShader/Passes/SinusoidRasterPass.h:40
MethodSphereflakeDemo
DXR-Sphereflake/Passes/SphereflakeDemoPass.h:18
MethodThinLensGBufferPass
08-ThinLensCamera/Passes/ThinLensGBufferPass.h:40
MethodThinLensGBufferPass
CommonPasses/ThinLensGBufferPass.h:35
MethodVar
Constructor gets called when mySharedPtr["myIdx1"]["myVar"] is encountered
SharedUtils/SimpleVars.h:61
FunctionWinMain
05-AmbientOcclusion/Tutor05-AmbientOcclusion.cpp:24
FunctionWinMain
08-ThinLensCamera/Tutor08-ThinLensCamera.cpp:25
FunctionWinMain
06-TemporalAccumulation/Tutor06-TemporalAccumulation.cpp:25
FunctionWinMain
07-SimpleAntialiasing/Tutor07-SimpleAntialiasing.cpp:25
FunctionWinMain
14-GGXGlobalIllumination/Tutor14-GGXGlobalIllumination.cpp:26
FunctionWinMain
02-SimpleRasterShader/Tutor02-SimpleRasterShader.cpp:23
FunctionWinMain
03-RasterGBuffer/Tutor03-RasterGBuffer.cpp:24
FunctionWinMain
DXR-RayTracingInOneWeekend/DXR-RayTracingInOneWeekend.cpp:7
FunctionWinMain
04-RayTracedGBuffer/Tutor04-RayTracedGBuffer.cpp:24
FunctionWinMain
01-OpenWindow/Tutor01-OpenWindow.cpp:30
FunctionWinMain
12-DiffuseGlobalIllumination/Tutor12-DiffuseGlobalIllumination.cpp:25
FunctionWinMain
11-OneShadowRayPerPixel/Tutor11-OneShadowRayPerPixel.cpp:25
FunctionWinMain
09-LambertianPlusShadows/Tutor09-LambertianPlusShadows.cpp:26
FunctionWinMain
DXR-Sphereflake/DXR-Sphereflake.cpp:7
FunctionWinMain
10-LightProbeEnvironmentMap/Tutor10-LightProbeEnvironmentMap.cpp:25
FunctionWinMain
13-SimpleToneMapping/Tutor13-SimpleToneMapping.cpp:26
MethodactivatePass
SharedUtils/RenderPass.h:49
MethodaddDefine
SharedUtils/FullscreenLaunch.cpp:74
MethodaddDefine
SharedUtils/RasterLaunch.cpp:66
MethodaddDefine
SharedUtils/RayLaunch.cpp:111
MethodaddGlassSphere
Adds a random glass sphere at the specified center point
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.cpp:338
MethodaddGroundPlaneSphere
This function adds the 4 non-random spheres (one glass, one diffuse, one metal, and one to act as a ground plane)
DXR-Sphereflake/Passes/SphereflakeDemoPass.cpp:227
MethodaddLambertianSphere
Adds a random diffuse sphere at the specified center point
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.cpp:277
MethodaddLargeFixedSpheres
This function adds the 4 non-random spheres (one glass, one diffuse, one metal, and one to act as a ground plane)
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.cpp:221
MethodaddMetalSphere
Adds a random metal sphere at the specified center point
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.cpp:307
MethodaddPass
SharedUtils/RenderingPipeline.cpp:36
MethodaddPipeInstructions
SharedUtils/RenderingPipeline.cpp:841
MethodaddSphere
DXR-Sphereflake/Passes/SphereflakeDemoPass.cpp:432
MethodanyRequestedPipelineChanges
SharedUtils/RenderingPipeline.cpp:806
MethodappliesPostprocess
The RenderPass class defines various methods we can override to specify this pass' properties.
06-TemporalAccumulation/Passes/SimpleAccumulationPass.h:49
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
03-RasterGBuffer/Passes/CopyToOutputPass.h:49
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
DXR-RayTracingInOneWeekend/Passes/SimpleAccumulationPass.h:32
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
CommonPasses/SimpleToneMappingPass.h:41
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
CommonPasses/SimpleAccumulationPass.h:45
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
CommonPasses/CopyToOutputPass.h:50
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
DXR-Sphereflake/Passes/SimpleAccumulationPass.h:32
MethodappliesPostprocess
Override some functions that provide information to the RenderPipeline class
13-SimpleToneMapping/Passes/SimpleToneMappingPass.h:46
MethodbuildRandomSphereScene
Main scene construction method
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.cpp:131
MethodbuildScene
Main scene construction method
DXR-Sphereflake/Passes/SphereflakeDemoPass.cpp:139
MethodcanAddPassAfter
SharedUtils/RenderingPipeline.cpp:788
MethodcanRemovePass
SharedUtils/RenderingPipeline.cpp:782
MethodchangePass
SharedUtils/RenderingPipeline.cpp:557
Methodcreate
05-AmbientOcclusion/Passes/AmbientOcclusionPass.h:30
Methodcreate
08-ThinLensCamera/Passes/ThinLensGBufferPass.h:36
Methodcreate
Define our constructor methods
06-TemporalAccumulation/Passes/SimpleAccumulationPass.cpp:27
Methodcreate
07-SimpleAntialiasing/Passes/JitteredGBufferPass.h:34
Methodcreate
SharedUtils/SimpleVars.cpp:23
Methodcreate
SharedUtils/FullscreenLaunch.cpp:23
Methodcreate
SharedUtils/ResourceManager.cpp:25
Methodcreate
SharedUtils/RasterLaunch.cpp:22
Methodcreate
SharedUtils/RayLaunch.cpp:21
Methodcreate
14-GGXGlobalIllumination/Passes/GGXGlobalIllumination.h:33
Methodcreate
02-SimpleRasterShader/Passes/SinusoidRasterPass.h:36
Methodcreate
03-RasterGBuffer/Passes/SimpleGBufferPass.h:28
Methodcreate
03-RasterGBuffer/Passes/CopyToOutputPass.h:27
Methodcreate
Various constructors and destructors
DXR-RayTracingInOneWeekend/Passes/SimpleAccumulationPass.h:17
Methodcreate
Constructors and destructors of various kinds
DXR-RayTracingInOneWeekend/Passes/RayTracingInOneWeekendDemoPass.h:17
Methodcreate
04-RayTracedGBuffer/Passes/RayTracedGBufferPass.h:29
Methodcreate
Our simple constructor and destructor
01-OpenWindow/Passes/ConstantColorPass.h:36
Methodcreate
12-DiffuseGlobalIllumination/Passes/SimpleDiffuseGIPass.h:33
Methodcreate
CommonPasses/LightProbeGBufferPass.h:31
Methodcreate
CommonPasses/SimpleToneMappingPass.h:29
Methodcreate
CommonPasses/SimpleAccumulationPass.h:30
Methodcreate
CommonPasses/AmbientOcclusionPass.h:32
Methodcreate
CommonPasses/SimpleGBufferPass.h:29
Methodcreate
CommonPasses/CopyToOutputPass.h:28
Methodcreate
CommonPasses/LambertianPlusShadowPass.h:32
Methodcreate
CommonPasses/ThinLensGBufferPass.h:31
Methodcreate
CommonPasses/JitteredGBufferPass.h:12
Methodcreate
CommonPasses/SimpleDiffuseGIPass.h:32
Methodcreate
11-OneShadowRayPerPixel/Passes/DiffuseOneShadowRayPass.h:39
Methodcreate
09-LambertianPlusShadows/Passes/LambertianPlusShadowPass.h:36
Methodcreate
Various constructors and destructors
DXR-Sphereflake/Passes/SimpleAccumulationPass.h:17
Methodcreate
Constructors and destructors of various kinds
DXR-Sphereflake/Passes/SphereflakeDemoPass.h:17
Methodcreate
10-LightProbeEnvironmentMap/Passes/LightProbeGBufferPass.h:37
Methodcreate
13-SimpleToneMapping/Passes/SimpleToneMappingPass.h:34
MethodcreateDefaultDropdownGuiForPass
SharedUtils/RenderingPipeline.cpp:185
MethodcreateDropdownGuiForPass
SharedUtils/RenderingPipeline.cpp:162
MethodcreateFbo
SharedUtils/ResourceManager.cpp:349
MethodcreateFromFiles
SharedUtils/RasterLaunch.cpp:27
MethodcreateGraphicsVariables
SharedUtils/FullscreenLaunch.cpp:55
MethodcreateGraphicsVariables
SharedUtils/RasterLaunch.cpp:96
MethodcreateObjset
DXR-Sphereflake/Passes/SphereflakeDemoPass.cpp:243
MethodcreateRayTracingVariables
SharedUtils/RayLaunch.cpp:123
MethoddeactivatePass
SharedUtils/RenderPass.h:50
Methodexecute
05-AmbientOcclusion/Passes/AmbientOcclusionPass.cpp:80
Methodexecute
08-ThinLensCamera/Passes/ThinLensGBufferPass.cpp:106
Methodexecute
06-TemporalAccumulation/Passes/SimpleAccumulationPass.cpp:108
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