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hub / github.com/NVIDIAGameWorks/FleX / operator()

Method operator()

extensions/flexExtSoft.cpp:114–117  ·  view source on GitHub ↗

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112 SortOnAxis(int axis) : axis(axis) {}
113
114 bool operator()(const Entry& lhs, const Entry& rhs) const
115 {
116 return lhs.point[axis] < rhs.point[axis];
117 }
118 };
119
120 // calculate particle bounds and longest axis

Callers

nothing calls this directly

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