| 24 | Matrix44 delta; |
| 25 | |
| 26 | MovingFrame(Vec3 worldTranslation, Quat worldRotation) |
| 27 | { |
| 28 | position = worldTranslation; |
| 29 | rotation = worldRotation; |
| 30 | delta = Matrix44::kIdentity; |
| 31 | } |
| 32 | |
| 33 | // update the frame, returns a matrix representing the delta transform that |
| 34 | // can be applied to particles to teleport them to the frame's new location |
nothing calls this directly
no outgoing calls
no test coverage detected