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hub / github.com/NVIDIAGameWorks/FleX / NvFlexExtContainer

Method NvFlexExtContainer

extensions/flexExtContainer.cpp:138–148  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

136 bool mNeedsActiveListRebuild;
137
138 NvFlexExtContainer(NvFlexLibrary* l) :
139 mMaxParticles(0), mSolver(NULL), mFlexLib(l),
140 mActiveList(l),mParticles(l),mParticlesRest(l),mVelocities(l),
141 mPhases(l),mNormals(l),mShapeOffsets(l),mShapeIndices(l),
142 mShapeCoefficients(l),mShapeRotations(l),mShapeTranslations(l),
143 mShapeRestPositions(l),mSpringIndices(l),mSpringLengths(l),
144 mSpringCoefficients(l),mTriangleIndices(l),mTriangleNormals(l),
145 mInflatableStarts(l),mInflatableCounts(l),mInflatableRestVolumes(l),
146 mInflatableCoefficients(l),mInflatableOverPressures(l), mBoundsLower(l), mBoundsUpper(l),
147 mNeedsCompact(false), mNeedsActiveListRebuild(false)
148 {}
149};
150
151

Callers

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Calls

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Tested by

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