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github.com/NVIDIAGameWorks/FleX
/ TimerGPU
Method
TimerGPU
demo/d3d11/appD3D11Ctx.cpp:457–457 ·
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Source
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455
ID3D11Query* m_end = nullptr;
456
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TimerGPU() {}
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~TimerGPU()
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{
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COMRelease(m_begin);
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