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github.com/NVIDIAGameWorks/FleX
/ ~FilePointer
Method
~FilePointer
core/pfm.cpp:47–47 ·
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Source
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45
{
46
FilePointer(FILE* ptr) : p(ptr) {}
47
~FilePointer() { if (p) fclose(p); }
48
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operator FILE*() { return p; }
50
Callers
nothing calls this directly
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no test coverage detected