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hub / github.com/NVIDIAGameWorks/FleX / UpdateScene

Function UpdateScene

demo/main.cpp:1185–1189  ·  view source on GitHub ↗

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1183}
1184
1185void UpdateScene()
1186{
1187 // give scene a chance to make changes to particle buffers
1188 g_scenes[g_scene]->Update();
1189}
1190
1191void RenderScene()
1192{

Callers 1

UpdateFrameFunction · 0.85

Calls 1

UpdateMethod · 0.45

Tested by

no test coverage detected