| 2590 | } |
| 2591 | |
| 2592 | void ControllerDeviceUpdate() |
| 2593 | { |
| 2594 | if (SDL_NumJoysticks() > 0) |
| 2595 | { |
| 2596 | SDL_JoystickEventState(SDL_ENABLE); |
| 2597 | if (SDL_IsGameController(0)) |
| 2598 | { |
| 2599 | g_gamecontroller = SDL_GameControllerOpen(0); |
| 2600 | } |
| 2601 | } |
| 2602 | } |
| 2603 | |
| 2604 | void SDLInit(const char* title) |
| 2605 | { |