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hub / github.com/NVIDIAGameWorks/FleX / clearActive

Function clearActive

demo/imgui.cpp:211–216  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

209}
210
211inline void clearActive()
212{
213 g_state.active = 0;
214 // mark all UI for this frame as processed
215 clearInput();
216}
217
218inline void setActive(unsigned int id)
219{

Callers 1

buttonLogicFunction · 0.85

Calls 1

clearInputFunction · 0.85

Tested by

no test coverage detected