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hub / github.com/NVIDIAGameWorks/FleX / AppGraphCtxResolveFrame

Function AppGraphCtxResolveFrame

demo/d3d11/appD3D11Ctx.cpp:381–384  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

379}
380
381void AppGraphCtxResolveFrame(AppGraphCtx* context)
382{
383 context->m_deviceContext->ResolveSubresource(context->m_resolvedTarget, 0, context->m_backBuffer, 0, DXGI_FORMAT_R8G8B8A8_UNORM);
384}
385
386void AppGraphCtxFrameStart(AppGraphCtx* context, float clearColor[4])
387{

Callers 1

RenderEllipsoidsFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected