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github.com/NVIDIAGameWorks/FleX
/ LongestAxis
Function
LongestAxis
core/aabbtree.cpp:95–101 ·
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Source
from the content-addressed store, hash-verified
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};
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inline uint32_t LongestAxis(const Vector3& v)
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{
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if (v.x > v.y && v.x > v.z)
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return 0;
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else
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return (v.y > v.z) ? 1 : 2;
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}
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} // anonymous namespace
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Callers
1
PartitionMedian
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected