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Functions1,426 in github.com/NVIDIAGameWorks/FleX

↓ 1 callersFunctionq
(F)
doc/_static/api/jquery.js:68
↓ 1 callersFunctionremoveElement
()
doc/_static/bootstrap.js:115
↓ 1 callersMethodremoveTriangle
core/convex.h:168
↓ 1 callersFunctionremoveWithAnimation
()
doc/_static/bootstrap.js:1282
↓ 1 callersFunctionresetGfxCmdQueue
demo/imgui.cpp:49
↓ 1 callersFunctionrotate
rotate by quaternion (q, w)
core/maths.h:1641
↓ 1 callersFunctionsetStateLeft
demo/imgui.cpp:177
↓ 1 callersFunctionset_position_from_cookie
()
doc/_static/sidebar.js:139
↓ 1 callersFunctionstbtt_CompareUTF8toUTF16_bigendian
demo/stb_truetype.h:1697
↓ 1 callersFunctionstbtt_FlattenCurves
returns number of contours
demo/stb_truetype.h:1429
↓ 1 callersFunctionstbtt_GetBakedQuad
demo/stb_truetype.h:1631
↓ 1 callersFunctionstbtt_GetCodepointBitmap
demo/stb_truetype.h:1571
↓ 1 callersFunctionstbtt_GetCodepointBitmapBox
demo/stb_truetype.h:1148
↓ 1 callersFunctionstbtt_GetCodepointHMetrics
demo/stb_truetype.h:1108
↓ 1 callersFunctionstbtt_GetGlyphBitmap
demo/stb_truetype.h:1515
↓ 1 callersFunctionstbtt_MakeCodepointBitmap
demo/stb_truetype.h:1576
↓ 1 callersFunctionstbtt__fill_active_edges
note: this routine clips fills that extend off the edges... ideally this wouldn't happen, but it could happen if the truetype glyph bounding boxes are
demo/stb_truetype.h:1192
↓ 1 callersFunctionstbtt__matches
demo/stb_truetype.h:1770
↓ 1 callersFunctionstbtt__rasterize
demo/stb_truetype.h:1350
↓ 1 callersFunctionstbtt__rasterize_sorted_edges
demo/stb_truetype.h:1234
↓ 1 callersFunctionstbtt__tesselate_curve
tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
demo/stb_truetype.h:1408
↓ 1 callersFunctionstringifyCookieValue
(value)
doc/_static/jquery.cookie.js:31
↓ 1 callersFunctionttLONG
demo/stb_truetype.h:623
↓ 1 callersFunctionupdateInput
demo/imgui.cpp:274
↓ 1 callersFunctionvt
(e,t,n,r,s)
doc/_static/jquery.js:2
MethodAABBTree
core/aabbtree.cpp:42
FunctionACos
core/maths.h:98
FunctionASin
core/maths.h:93
FunctionATan
core/maths.h:103
FunctionATan2
core/maths.h:108
MethodAddConstraint
core/cloth.h:318
MethodAddInflatable
demo/scenes/inflatable.h:15
MethodAddInflatable
demo/scenes/waterballoon.h:14
MethodAdhesion
demo/scenes/adhesion.h:6
FunctionAffix
(element, options)
doc/_static/bootstrap.js:2192
FunctionAlert
(el)
doc/_static/bootstrap.js:89
MethodAliasing
external/D3D12/include/d3dx12.h:549
FunctionAlign
align an unsigned value to a power of two
core/core.h:101
FunctionAlignPtr
core/core.h:91
FunctionAlignToVector
aligns the z axis along the vector
core/maths.h:715
FunctionAngleToVector
creates a vector given an angle measured clockwise from horizontal (1,0)
core/maths.h:722
MethodAppGraphCtx
demo/d3d11/appD3D11Ctx.cpp:37
FunctionAppGraphCtxDedicatedVideoMemory
demo/d3d11/appD3D11Ctx.cpp:758
FunctionAppGraphCtxProfileBegin
demo/d3d11/appD3D11Ctx.cpp:413
FunctionAppGraphCtxProfileEnable
demo/d3d11/appD3D11Ctx.cpp:408
FunctionAppGraphCtxProfileEnd
demo/d3d11/appD3D11Ctx.cpp:418
FunctionAppGraphCtxProfileGet
demo/d3d11/appD3D11Ctx.cpp:423
MethodAppGraphProfiler
demo/d3d11/appD3D11Ctx.cpp:570
FunctionApplyForceFieldsCallback
extensions/dx/flexExt.cpp:115
MethodArmadilloShower
demo/scenes/armadilloshower.h:7
MethodArraySize
external/D3D12/include/d3dx12.h:1285
MethodBananaPile
demo/scenes/bananas.h:7
FunctionBeginLines
demo/d3d11/shadersD3D11.cpp:1020
FunctionBeginPoints
demo/opengl/shadersGL.cpp:2739
FunctionBeginPoints
demo/d3d11/shadersD3D11.cpp:1038
FunctionBindSolidShader
demo/d3d11/shadersD3D11.cpp:495
MethodBitmap
extensions/flexExtContainer.cpp:46
MethodBottom
core/maths.h:1595
MethodBounds
core/aabbtree.h:86
MethodBuffer
external/D3D12/include/d3dx12.h:1228
MethodBuild
core/aabbtree.cpp:134
MethodBuildRecursive
core/aabbtree.cpp:316
MethodBunnyBath
demo/scenes/bunnybath.h:6
MethodBuoyancy
demo/scenes/bouyancy.h:8
FunctionButton
(element, options)
doc/_static/bootstrap.js:186
FunctionByteSwap
core/core.h:115
MethodCCDFluid
demo/scenes/ccdfluid.h:6
MethodCD3DX12_BLEND_DESC
external/D3D12/include/d3dx12.h:171
MethodCD3DX12_BOX
external/D3D12/include/d3dx12.h:57
MethodCD3DX12_CLEAR_VALUE
external/D3D12/include/d3dx12.h:393
MethodCD3DX12_CPU_DESCRIPTOR_HANDLE
external/D3D12/include/d3dx12.h:1047
MethodCD3DX12_DEPTH_STENCIL_DESC
external/D3D12/include/d3dx12.h:115
MethodCD3DX12_DESCRIPTOR_RANGE
external/D3D12/include/d3dx12.h:654
MethodCD3DX12_GPU_DESCRIPTOR_HANDLE
external/D3D12/include/d3dx12.h:1108
MethodCD3DX12_HEAP_DESC
external/D3D12/include/d3dx12.h:315
MethodCD3DX12_HEAP_PROPERTIES
external/D3D12/include/d3dx12.h:267
MethodCD3DX12_PACKED_MIP_INFO
external/D3D12/include/d3dx12.h:575
MethodCD3DX12_RANGE
external/D3D12/include/d3dx12.h:421
MethodCD3DX12_RASTERIZER_DESC
external/D3D12/include/d3dx12.h:198
MethodCD3DX12_RECT
external/D3D12/include/d3dx12.h:34
MethodCD3DX12_RESOURCE_ALLOCATION_INFO
external/D3D12/include/d3dx12.h:249
MethodCD3DX12_RESOURCE_BARRIER
external/D3D12/include/d3dx12.h:527
MethodCD3DX12_RESOURCE_DESC
external/D3D12/include/d3dx12.h:1198
MethodCD3DX12_ROOT_CONSTANTS
external/D3D12/include/d3dx12.h:731
MethodCD3DX12_ROOT_DESCRIPTOR
external/D3D12/include/d3dx12.h:766
MethodCD3DX12_ROOT_DESCRIPTOR_TABLE
external/D3D12/include/d3dx12.h:700
MethodCD3DX12_ROOT_PARAMETER
external/D3D12/include/d3dx12.h:794
MethodCD3DX12_ROOT_SIGNATURE_DESC
external/D3D12/include/d3dx12.h:1002
MethodCD3DX12_STATIC_SAMPLER_DESC
external/D3D12/include/d3dx12.h:900
MethodCD3DX12_SUBRESOURCE_FOOTPRINT
external/D3D12/include/d3dx12.h:597
MethodCD3DX12_SUBRESOURCE_TILING
external/D3D12/include/d3dx12.h:485
MethodCD3DX12_TEXTURE_COPY_LOCATION
external/D3D12/include/d3dx12.h:631
MethodCD3DX12_TILED_RESOURCE_COORDINATE
external/D3D12/include/d3dx12.h:439
MethodCD3DX12_TILE_REGION_SIZE
external/D3D12/include/d3dx12.h:461
MethodCD3DX12_TILE_SHAPE
external/D3D12/include/d3dx12.h:507
FunctionCUDA_CALLABLE
core/vec3.h:46
MethodCalcSubresource
external/D3D12/include/d3dx12.h:1291
MethodCalculateFaceBounds
core/aabbtree.cpp:105
FunctionCalculateRadius
extensions/flexExtSoft.cpp:57
FunctionCalculateRadius
demo/helpers.h:1242
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