| 264 | } |
| 265 | |
| 266 | RenderPassReflection SDFEditor::reflect(const CompileData& compileData) |
| 267 | { |
| 268 | // Define the required resources here |
| 269 | RenderPassReflection reflector; |
| 270 | addRenderPassInputs(reflector, kInputChannels); |
| 271 | reflector.addOutput(kOutputChannel, "Input image with 2D GUI drawn on top"); |
| 272 | return reflector; |
| 273 | } |
| 274 | |
| 275 | bool SDFEditor::isMainGUIKeyDown() const |
| 276 | { |
nothing calls this directly
no test coverage detected