| 999 | } |
| 1000 | |
| 1001 | void SDFEditor::handleRedo() |
| 1002 | { |
| 1003 | uint32_t primitivesAffectedCount = calcPrimitivesAffectedCount(mRedoPressedCount++); |
| 1004 | |
| 1005 | // Redo - Go through the undone SDF edits and put them back into the mPerformedSDFEdits list. |
| 1006 | std::unordered_map<SdfGridID, std::vector<SDF3DPrimitive>> primitivesToAddPerSDF; |
| 1007 | |
| 1008 | uint32_t editsToRedoCount = std::min(primitivesAffectedCount, uint32_t(mUndoneSDFEdits.size())); |
| 1009 | for (uint32_t i = 0; i < editsToRedoCount; i++) |
| 1010 | { |
| 1011 | UndoneSDFEdit undoneEdit = mUndoneSDFEdits.back(); |
| 1012 | primitivesToAddPerSDF[undoneEdit.gridID].push_back(undoneEdit.primitive); |
| 1013 | mUndoneSDFEdits.pop_back(); |
| 1014 | } |
| 1015 | |
| 1016 | for (auto pair : primitivesToAddPerSDF) |
| 1017 | { |
| 1018 | SdfGridID gridID = pair.first; |
| 1019 | const std::vector<SDF3DPrimitive>& primitivesToAdd = pair.second; |
| 1020 | |
| 1021 | uint32_t basePrimitiveID; |
| 1022 | basePrimitiveID = mpScene->getSDFGrid(gridID)->addPrimitives(primitivesToAdd); |
| 1023 | mNonBakedPrimitiveCount++; |
| 1024 | |
| 1025 | SDFEdit redoEdit; |
| 1026 | redoEdit.gridID = gridID; |
| 1027 | |
| 1028 | for (uint32_t id = basePrimitiveID; id < basePrimitiveID + primitivesToAdd.size(); id++) |
| 1029 | { |
| 1030 | redoEdit.primitiveID = id; |
| 1031 | mPerformedSDFEdits.push_back(redoEdit); |
| 1032 | } |
| 1033 | } |
| 1034 | } |
| 1035 | |
| 1036 | void SDFEditor::bakePrimitives() |
| 1037 | { |
nothing calls this directly
no test coverage detected