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hub / github.com/NVIDIAGameWorks/Falcor / loadScriptDialog

Method loadScriptDialog

Source/Mogwai/Mogwai.cpp:441–449  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

439 }
440
441 void Renderer::loadScriptDialog()
442 {
443 std::filesystem::path path;
444 if (openFileDialog(Scripting::kFileExtensionFilters, path))
445 {
446 loadScriptDeferred(path);
447 mAppData.addRecentScript(path);
448 }
449 }
450
451 void Renderer::loadScriptDeferred(const std::filesystem::path& path)
452 {

Callers 2

renderMainMenuMethod · 0.80
keyboardEventMethod · 0.80

Calls 2

addRecentScriptMethod · 0.80
openFileDialogFunction · 0.50

Tested by

no test coverage detected