MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/Falcor / beginDeferredLoading

Method beginDeferredLoading

Source/Falcor/Utils/Image/TextureManager.cpp:383–386  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

381}
382
383void TextureManager::beginDeferredLoading()
384{
385 mUseDeferredLoading = true;
386}
387
388void TextureManager::endDeferredLoading()
389{

Callers 1

updateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected